Leigh Alexander
The Final Word on ‘The Phantom Pain,’ a Video Game About Video Games
It's one of 2015's greatest commercial and critical hits. Leigh Alexander unpicks what makes 'Metal Gear Solid V' work, and where it goes wrong.
This Was the Week in Video Games
#Gamergate can't take a joke, make a documentary without falling out, or tie its laces. Probably.
Working in Video Games This Year Was a Long, Brutal Slog
I've received some death threats—and some stalkers, no less obnoxious for their sophomoric tactics—because I have consistently asserted that games are for everyone.
'Metal Gear Solid 3,' I Love You with All My Heart
I couldn’t exactly tell you to play it. I just love it.
When We Play Video Games, Who Are We?
That players have choices is considered one of the medium’s exciting traits, but I always struggled a little bit to connect to games that have that kind of openness—am I playing a character, or am I being me?
Gamer’s Paradise: Gone Home Explores Intimate Storytelling
Thee Fullbright Company’s poignant exploration game Gone Home is up for an Excellence in Narrative award in this year’s Independent Game Festival.
Gamer’s Paradise: Tale Of Tales Throws Gaming Conventions Out The Window
Uniquely personal Bientôt l’Été has players talk to their distraught lovers over a game of chess.
Gamer's Paradise: Worshipping At The iOS Altar
Ian Bogost’s Simony exhibition combines smartphone gaming, Kickstarter-style funding, and religious imagery.
Gamer's Paradise: Kickstarter’s Retro Gaming Boom
Classic game creators are crowdfunding their latest projects, making fans into benefactors.
Are Indie Games Pushing The Medium Into Bold New Territory?
This question, amongst others, is explored in the latest PBS Off Book video The Creativity of Indie Video Games.
Gamer's Paradise: Analog Group Gaming Breaks Into The Digital Space
Increasingly, indie game developers are interested in designing games that bring people together at parties, exhibitions, and other public settings where the game serves as a social touchstone.