Creative Assembly
‘Total War: Warhammer 3’ Has Everything You Want, and Some Old Flaws You Don't
I propose to move immediately off these works.
The New Hybrid Tower-Defense, Tactics Mode of 'Total War: Warhammer 3'
An assault on the Realm of Chaos spotlights a new type of narrative battle in 'Warhammer 3.'
'Rome Remastered' Tries to Turn Back the Clock to a Series High Point
'Rome: Total War' created the blueprint for the rest of the franchise, but the very thing that makes it a classic makes a remaster hard.
'The Furious Wild' Makes 'Total War: Three Kingdoms' a Little Too Goofy
But I don't want to be a tiger king?
Lead History's Worst Raid Group in 'A Total War Saga: Troy'
Like Achilles, you'll have to do everything yourself in order to win this Trojan War.
'Alien: Isolation' Is a Horror Story for a World Ruined by Private Equity
"I admire its purity. A survivor, unclouded by conscience, remorse, or delusions of morality."
How 'Total War: Troy' Tells the Story of the Trojan War Without the Myth
The spin-off 'Sagas' series of Total War games got off to a rocky start. Can Creative Assembly Sofia get them back on track?
'Three Kingdoms' Is the Best 'Total War' Game in a Decade
Turns out a little 'Dynasty Warriors' is just what Total War needed
'Rome 2' Finds the Limits of Reinvention in 'Rise of the Republic'
With a new patch and DLC, 'Rome 2' is the best possible version of its deeply flawed, awkwardly structured and paced strategy epic.
How 'Total War: Three Kingdoms' Aims to Kill the Devil in the Details
With bigger maps, longer ranges, and reimagined sieges, 'Three Kingdoms' looks like it's granting a lot of fans' wishes.
'Thrones of Britannia' Is More Misadventure Than Reinvention for Total War
Some good ideas are buried by the bad ones, or obscured by some glaring problems.
Four Years After Launch, 'Rome 2' Might Finally Become a Great Game
Creative Assembly return to their epic—and epically flawed—blockbuster with an ambitious patch and a major expansion.