Returnal
Why ‘Save and Quit’ Might Not Be an Easy Change for ‘Returnal’
'Returnal' doesn't let people save and quit during the middle of a run, but neither does 'Spelunky.' It's a question of design and resources.
'Returnal' Is a Gorgeous And Fun Sci-Fi Shooter, But an Awkward Roguelike
It feels incredibly good to shoot weird monsters in 'Returnal,' but over 10 hours, the game's loop doesn't hold up as well.
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